> I'll try that you do know that the sukohi has 360HPThat HP number is the same that's quoted in the Flight Unlimited manual. If you have computer that'll run DOS games, you might want to see if you can find FU1 in a bargain bin somewhere. IMHO, it had the most realistic flight models when flying out on the edge of the performance envelope. You wanna talk about torque rolls? It was hard just keep the SU-31's nose pointing straight up during many vertical maneuvers at full power!
Actually there were many neat features of that sim for aerobatic pilots: The viewing systems gave very good situational awareness (they pioneered the three view system and virtual cockpit), there are very good hands-on tutorials for all maneuvers (including the rolling circle) with an onboard instructor that tell you what to do audibly in real time, and it judged your skill how you performed the maneuvers by providing 3D flight path recordings like those you see in Top Gun when they review their engagements.
I don't know how it'll run on today's systems (the last time I tried running it was a few years ago and I had a joystick calibration problem), but if you can pick it up for $5 it's worth a try.
Ben
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