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"CH USB"

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RickLee[Guest]

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"CH USB"
12-30-01, 05:53z 

Is anybody here using the CH USB products with the CH Control Manager software with FS2002? I can use the products in Direct Mode letting FS2002 figure out what to do with them, and that works pretty well... but when I try to improve it further and program the buttons, etc, with the Control Manager it all just goes to hell. The readme text brags about their new interface being so easy to use... oh yeah sure.

Rick Lee www.rickleephoto.com

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  Table of Contents

  Subject      Author      Message Date     ID   
  RE: CH USB James[Sysop] 12-30-01 1
   RE: CH USB RickLee[Guest] 12-30-01 2
        RE: CH USB Ben Chiu[Admin] 12-30-01 3
             RE: CH USB RickLee[Guest] 12-30-01 4
                  RE: CH USB James[Sysop] 12-31-01 5
                       RE: CH USB RickLee[Guest] 01-05-02 8
                  RE: CH USB Vulcan[Guest] 12-31-01 6
                  RE: CH USB Gunner[Admin] 01-05-02 9
                       RE: CH USB Ben Chiu[Admin] 01-06-02 10
                            RE: CH USB Gunner[Admin] 01-06-02 18
                                 RE: CH USB Sticky[Guest] 01-08-02 22
                                      RE: CH USB Gunner[Admin] 01-08-02 23
                                           RE: CH USB Sticky[Guest] 01-10-02 25
                                      RE: CH USB Ben Chiu[Admin] 01-08-02 24
                                           RE: CH USB Sticky[Guest] 01-10-02 26
                                                RE: CH USB Ben Chiu[Admin] 01-11-02 28
                       RE: CH USB RickLee[Guest] 01-06-02 11
                            RE: CH USB Gunner[Admin] 01-06-02 19
                                 RE: CH USB Pirate[Guest] 01-21-02 32
                                      RE: CH USB Ben Chiu[Admin] 01-21-02 33
                                           RE: CH USB Pirate[Guest] 01-21-02 34
                                      RE: CH USB Mike_Greenwood[Admin] 01-21-02 35
                                      RE: CH USB Gunner[Admin] 01-22-02 36
                                           RE: CH USB Sticky[Guest] 01-22-02 37
                                                RE: CH USB Pirate[Guest] 01-22-02 39
                                                     RE: CH USB RickLee[Guest] 01-24-02 40
                                                     RE: CH USB Sticky[Guest] 01-24-02 41
                                                          RE: CH USB Gunner[Admin] 01-26-02 42
                                                               RE: CH USB Sticky[Guest] 01-26-02 43
                                                                    RE: CH USB Gunner[Admin] 01-26-02 44
                                           RE: CH USB Pirate[Guest] 01-22-02 38
                       RE: CH USB PStepanoff[Guest] 01-06-02 12
                            RE: CH USB Gunner[Admin] 01-06-02 17
                                 RE: CH USB PStepanoff[Guest] 01-07-02 21
                       RE: CH USB Tarmack[Guest] 01-11-02 27
                            RE: CH USB Gunner[Admin] 01-12-02 29
                                 RE: CH USB Tarmack[Guest] 01-13-02 30
                                      RE: CH USB Gunner[Admin] 01-14-02 31
             RE: CH USB RickLee[Guest] 01-05-02 7
                  RE: CH USB PStepanoff[Guest] 01-06-02 13
                       RE: CH USB PStepanoff[Guest] 01-06-02 14
                            RE: CH USB RickLee[Guest] 01-06-02 16
                                 RE: CH USB PStepanoff[Guest] 01-07-02 20
                       RE: CH USB RickLee[Guest] 01-06-02 15
  RE: CH USB Sticky[Guest] 02-16-02 45
   RE: CH USB RickLee[Guest] 02-17-02 46

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James[Sysop]

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1. "RE: CH USB"
12-30-01, 12:57z 

Hi Rick,

Not me but have you tried to re-alocate the buttons etc within the sim itself? I use the Seitec Cyborg 3D converted to Copy Cat MRVC for the Heli and it's OK after I re-asigned the buttons. Worth a try.

Regards,

James.

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RickLee[Guest]

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2. "RE: CH USB"
12-30-01, 15:34z 

Yeah, I tried that but it's not a real solution for a couple of reasons... first, one of the things I want to do is to make some of the extra buttons work the ATC stuff... so some of the buttons have to be keypresses 1,2,3.. etc. There's no way to program that in the Sim. It LOOKS like there's a way to do that... there are selections for Select1, Select2, etc... but they only work for selecting engines, nav radios, etc. They don't work the ATC selections. I'm beginning to think that what I really want to do for this is to get a Voice Recognition software working so I can just say "One", "Two", etc... to work the ATC. Is this feasible? Anybody doing something like that? Reaching for the keyboard so much to work the ATC is kinda spellbreaking.

Second... I don't want to just reprogram the sim because I want completely different setups for flying the helicopter and flying fixed wing. I suppose I could do that with different Config files for FS2002?

Rick Lee www.rickleephoto.com

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Ben Chiu[Admin]

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3. "RE: CH USB"
12-30-01, 19:56z 

>Yeah, I tried that but it's not a real solution for a
>couple of reasons... first, one of the things I want to do
>is to make some of the extra buttons work the ATC stuff...
>so some of the buttons have to be keypresses 1,2,3.. etc.

Hi Rick:

I'm not familiar with the CH util that you're talking about, but I had a conversation with Jon Michaels (no longer at CH, BTW) about the other analogue util (can't recall the name), and it turns out that FS (at least FS98 and FS2K) don't support DirectInput properly or completely (can't remember which either), so CH remapping app never worked with FS. I would venture to guess that FS2K2, using legacy code is probably the same.

Regarding Voice Rec apps: That should work. I reviewed one called Game Commander a couple of years ago and it worked very well with FS. It didn't require excessive phrase training and it sent key presses. I don't know if they're still around, but it was very impressive.

Hope this helps!
Ben

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RickLee[Guest]

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4. "RE: CH USB"
12-30-01, 21:39z 

I'll ask Sticky Church about that issue with Microsoft Flight Simulator. I wonder if he is aware of that. He has been telling me that it ought to work fine. FS2002 (on WinXP) has an uncanny ability to recognize the CH USB products and assign the correct stuff to the various buttons and axes. The yoke and pedals in particular work extremely well... even the differential braking just shows up without doing anything. It's just when you want to change anything that it all goes to heck.

I looked up Game Commander on the Internet.... looks good. I wonder what ever happened to John Donovan who used to publish Voice Commander, under the company name Island Imaging? That used to be THE product.. back in the mid-90s I think. I haven't heard anything about him in years, but I've been out of the loop myself.

Rick Lee www.rickleephoto.com

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James[Sysop]

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5. "RE: CH USB"
12-31-01, 00:22z 

Hi Rick,

Did you mention having the USB Version of the Pro Throttle?? If so then you can programme this up to FS2002 with as many config's as you want (one per sim or situation etc etc) I have the CH Force FX, Pro Throttle and Pro Peddles but in Analogue. I have those working when I need them. Will have to look on my pc I have it set up on for the file ext's. Programming it is a PITA but ones done it's a god send mate :-)

Regards,

James.

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RickLee[Guest]

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8. "RE: CH USB"
01-05-02, 02:30z 

James... sorry I didn't answer your question. When I read it the first time, I didn't quite understand your question so I made a mental note to go back to it later... but of course I forgot. So now I read your message again and I still don't understand your question. Could you take another stab at it?

Rick Lee www.rickleephoto.com

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Vulcan[Guest]

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6. "RE: CH USB"
12-31-01, 00:23z 

Rick,

There have been a number of posts on both avsim.com and flightsim.com about 'problems' with the new CH control manager, I suggest you have a look there; I think the posts were in the fs2002 forums.

I recently bought a set of CH pedals which is why I noticed the posts but the pedals work OK so I do not need the CH manager and did not pay much attention to the content of those posts.

Rgds
'Vulcan'
8nm NE of EGCC

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Gunner[Admin]

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9. "RE: CH USB"
01-05-02, 20:32z 

The last I heard from John Donovan he was selling his practice in Florida and moving to California. He was pretty "down" about Voice Commander since none of the "biggies" showed any interest. That was... maybe 3 years ago and I haven't heard a peep outta him since.

Have Fun! <tm>

-= Gunner =-

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Ben Chiu[Admin]

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10. "RE: CH USB"
01-06-02, 04:10z 

>Have Fun! <tm>
>
>-= Gunner =-

Welcome home, Gunner!

Ben

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Gunner[Admin]

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18. "RE: CH USB"
01-06-02, 19:33z 


>Welcome home, Gunner!
>
>Ben

Thanks Ben! Feels like home already!

Have Fun! <tm>

-= Gunner =-

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Sticky[Guest]

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22. "RE: CH USB"
01-08-02, 05:54z 

Gunner!

The URL worked - there goes the neighborhood<g>.

- Sticky

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Gunner[Admin]

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23. "RE: CH USB"
01-08-02, 19:10z 


>The URL worked - there goes the neighborhood<g>.
>
>- Sticky

Sticky!

Heh,heh, what are you talking about...? The "neighborhood" just took a turn for the better! Glad to see ya here. I know you'll see some familiar "faces" hanging about.

There are lots of exciting things coming down the pike - not to mention all the neat stuff the "gurus" have done so far. Ben has assembled a fine team and they are tireless and dedicted to making the VPC the best possible destination for those of us afflicted with the flight sim disease <g>.

Again, great to see ya here! Any questions about how all this works just holler.

And... as always...

Have Fun! (tm)
-= Gunner =-

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Sticky[Guest]

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25. "RE: CH USB"
01-10-02, 14:33z 

Gunner!

>> Heh,heh, what are you talking about...? The "neighborhood" just took a turn for the better! Glad to see ya here. <<

Good to see you back out on the boards, too! The old formus just weren't the same after you left.

>> I know you'll see some familiar "faces" hanging about. There are lots of exciting things coming down the pike - not to mention all the neat stuff the "gurus" have done so far. Ben has assembled a fine team and they are tireless and dedicted to making the VPC the best possible destination for those of us afflicted with the flight sim disease <g>. <<

IYup, lookin' good! I saw Greenie post about the place when FSForum was closing, but then just had trouble getting in here. That's taken care of now, so I'll be around.

>> Again, great to see ya here! Any questions about how all this works just holler. <<

Will do.

>> And... as always...

Have Fun! (tm) <<

Ah, it's been awhile since I saw that one. 8).

- Sticky

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Ben Chiu[Admin]

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24. "RE: CH USB"
01-08-02, 22:02z 

Greetings Bob!

We've never met, but Buzz spoke very highly of you and your expertise with PC controllers is legendary.

Folks, please allow me to introduce Bob "Sticky" Church. Bob's the guy that made all of the cool things for ThrustMaster and several of the joystick utilities out there that fix problems with Windows calibration, etc..

And if I have my information correct, Bob's doing stuff for CH these days. After having lost Jon Michaels over there, it's good to know that CH now has someone like Sticky to help them out with understanding what sim heads like us need and are interested in.

Welcome to the VPC!
Ben

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Sticky[Guest]

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26. "RE: CH USB"
01-10-02, 14:52z 

Hi Ben!

Thanks for the warm welcome, Ben!

>> We've never met, but Buzz spoke very highly of you and your expertise with PC controllers is legendary. <<

Well, infamous is probably a better word<g>.

>> Folks, please allow me to introduce Bob "Sticky" Church. Bob's the guy that made all of the cool things for ThrustMaster and several of the joystick utilities out there that fix problems with Windows calibration, etc..

And if I have my information correct, Bob's doing stuff for CH these days. After having lost Jon Michaels over there, it's good to know that CH now has someone like Sticky to help them out with understanding what sim heads like us need and are interested in. <<

Yup. Jon went off to start his own business about a year ago, I'm not exactly sure what he's up to. He opened some sort of store, I think. I'm not an "official" CH person, though. Just lucky enough to have been able to work with the good folks at CH for the last year or so on their USB software.

>> Welcome to the VPC! <<

Thanks again, Ben! It's good to be here!

- Bob

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Ben Chiu[Admin]

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28. "RE: CH USB"
01-11-02, 18:42z 

Hi Bob!

>I'm not an "official" CH person,
>though. Just lucky enough to have been able to work with
>the good folks at CH for the last year or so on their USB
>software.

Well, I suppose that makes you our Official "Unofficial" CH specialist. :)

Best!
Ben

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RickLee[Guest]

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11. "RE: CH USB"
01-06-02, 16:03z 

>>Have Fun! <tm> -= Gunner =- <<


Holy Cow... look what the cat dragged in. Good to see you here Gunner....

Rick Lee www.rickleephoto.com

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Gunner[Admin]

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19. "RE: CH USB"
01-06-02, 19:43z 


>Holy Cow... look what the cat dragged in

Hey, there are some smart cats out here! ;-)

FS2002 actually drug me out of my FS "closet". I've read some of your posts, sounds like yer still in "helicopter mode" up there. I still have only the CH USB yoke and pedals, sounds like I need to consider the stick and throttle as well... you know Pirate is loving that! Had a chance to see him and Jill in Orlando in October, she was doing a show with the Bellamy Brothers. We caught the show then went out and had some laughs at a local watering hole. I did let him drive my ZR-1, trying to get him outta that Rustang he drives... no luck so far though :-)

Stay outta trouble up there!

-= Gunner =-

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Pirate[Guest]

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32. "RE: CH USB"
01-21-02, 18:15z 

>I still have only the CH USB yoke and
>pedals, sounds like I need to consider the stick and
>throttle as well... you know Pirate is loving that!

I'm still waiting, Gunner!

Heh heh - They'll let ANYBODY in this place :)


P-)

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Ben Chiu[Admin]

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33. "RE: CH USB"
01-21-02, 20:15z 

>Heh heh - They'll let ANYBODY in this place :)
>
>P-)

Hey Pirate! Welcome to the VPC!

Ben

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Pirate[Guest]

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34. "RE: CH USB"
01-21-02, 22:03z 

>Hey Pirate! Welcome to the VPC!
>
>Ben

Why, thank you, sir! Glad to be here.


P-)

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Mike_Greenwood[Admin]

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35. "RE: CH USB"
01-21-02, 22:40z 

Hey Pirate!

>>Heh heh - They'll let ANYBODY in this place <<

Man, you got that right! We're a motley crew, but we're havin' a blast! ;-)

Welcome aboard!

--Greenie
**6 miles SSE KSJC**

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Gunner[Admin]

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36. "RE: CH USB"
01-22-02, 00:45z 

>>I still have only the CH USB yoke and
>>pedals, sounds like I need to consider the stick and
>>throttle as well... you know Pirate is loving that!
>
>I'm still waiting, Gunner!

PPirate!!

Good for ya, builds character... not that a character like you needs any more building! I'm still wrassling with both the present CH rig and the TM FLCS/Throttle/Rudders. I'm about to give up and call in The Expert, Mr. Sticky!

One question you can probably answer... can the CH USB Throttle co-exist with the USB Yoke?
>
>Heh heh - They'll let ANYBODY in this place :)

As evidenced by the fact yer here! It is good to see ya hanging about. I've tried to drop ya a note a few times but they got bounced. I can't now remember which email address is preferable.

Hope all is well out yer way!


Have Fun! (tm)
-= Gunner =-

Written by Mike Thompson in Jacksonville, Florida

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37. "RE: CH USB"
01-22-02, 05:50z 

Gunner!

>> I'm still wrassling with both the present CH rig and the
TM FLCS/Throttle/Rudders. I'm about to give up and call in The Expert, Mr. Sticky! <<

My ears were burning<g>. Jeez, the Pirate's here, too. Starting to look like old times. 8). Hi, Pirate!

>> One question you can probably answer... can the CH USB Throttle co-exist with the USB Yoke? <<

Yup. If you just plug the throttle in, it's going to show up as a whole 'nuther joystick. The Control Manager will sort things out for you, though. There's a new version of the CM up on the CH site, you probably want to get that before you start fussing around with it. It fixes a few bugs in the calibration routines for some of the devices.

Getting the FLCS/TQS/RCS to coexist with the CM should be possible. You could leave it all plugged in if you want. The CM will let you "Disable" the CH Controllers which will take them out of Game Controllers, then you could add the TM stuff and have it land in the Joystick #1 slot. Likewise, you could just "Remove" the TM stuff in Game Controllers, then tell the CM to reactivate the CH devices.

If you go with the CH Throttle and FighterStick, you can just let the CM handle them all. You set the map up to only include the devices you want to use, so if you plug in yoke, stick, throttle, and pedals it's easy enough to set up different maps and drop out the devices you don't want to use. You can put the yoke/pedals into a map for FS, put the stick, throttle, and pedals into another map for combat sims. Switching maps adds and removes the controllers automatically from Game Controllers, so you don't need to go unplug/replug things each time. It's also handy for the sims that only see "Joystick #1", it lets you combine pieces of any of the controllers into a single "Joystick #1" in Game Controllers. Not so necessary in FS, it's always dealt with multiples okay, but most other sims need that or you can't use anything but the stick itself with USB.

- Sticky

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39. "RE: CH USB"
01-22-02, 18:36z 

>Jeez, the Pirate's here, too.
>Starting to look like old times. 8). Hi, Pirate!

Hi Sticky! I figured they needed to someone to stink up the place, but Gunner had already beaten me here :)


P-)

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40. "RE: CH USB"
01-24-02, 04:30z 

Hey Pirate! Welcome to the clubhouse. Sorry about the smell.

Rick Lee www.rickleephoto.com

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41. "RE: CH USB"
01-24-02, 06:20z 

Hiya Pirate!

Hehe. Yeah, but it looks like between the two of us, we scared ol' Gunner off. Ah, he prolly just got too old to log on anymore<g>.

- Sticky

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Gunner[Admin]

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42. "RE: CH USB"
01-26-02, 01:14z 


>Hehe. Yeah, but it looks like between the two of us, we
>scared ol' Gunner off. Ah, he prolly just got too old to
>log on anymore<g>.
>
>- Sticky

Excuuuuse me! I don't know which imposter Gunner you might be talking about but this one simply had a "high tech" problem... my ISP provides me ADSL via the BellSouth network. According to the ISP my inability to reach the internet for the past 36 hours was a BellSouth problem. I would wager if I could find somebody at BellSouth to ask it was an ISP problem. Hey, maybe they should make a TV commercial about this?!!? Too late, huh... In any event I'm back and the outage had nothing to do with advancing years, mine or anybody else's.

Thanks for the info... not all I gotta do is study it some more and try to figger out what ya told me! It *would* be nice not to have to shut the system down and re-configure the joysticks.


Have Fun! (tm)
-= Gunner =-

Written by Mike Thompson in Jacksonville, Florida

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43. "RE: CH USB"
01-26-02, 02:52z 

Gunner!

>> Excuuuuse me! I don't know which imposter Gunner you might be talking about but this one simply had a "high tech" problem... my ISP provides me ADSL via the BellSouth network. According to the ISP my inability to reach the internet for the past 36 hours was a BellSouth problem. <<

Hehe. Yeah, it's always the other guys fault. Something on the line, something in the Modem configuration, whatever. ATT put out a cheap deal about a year ago, $4.95/mo but you had to let them monitor your mouse clicks and keyboard presses, and you had to read their popups. The whole system slowed way down, complaints all over the ATT NGs about slow speed, dropped connections, etc. No explanations, apparently in some giant hardware conspiracy, all those modems decided to misconfigure themselves at the same moment. 8).

>> I would wager if I could find somebody at BellSouth to ask it was an ISP problem. Hey, maybe they should make a TV commercial about this?!!? Too late, huh... <<

Yup. 'Bout two weeks, I think. 8).

>> In any event I'm back and the outage had nothing to do with advancing years, mine or anybody else's. <<

Glad to hear it's fixed!

>> Thanks for the info... not all I gotta do is study it some more and try to figger out what ya told me! It *would* be nice not to have to shut the system down and re-configure the joysticks. <<

The integration is nice, simplifies the whole process, but you don't really need to shut down. It's just a trip to the Control Manager and to the Game Controllers applet to make the switchover. They will work with both running, but then one of them will end up in the Joystick #1 slot and then the other one has trouble being the primary controller.

Anyway, lemme know what you decide you want to do....

- Sticky

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44. "RE: CH USB"
01-26-02, 07:36z 

>The integration is nice, simplifies the whole process, but
>you don't really need to shut down. It's just a trip to
>the Control Manager and to the Game Controllers applet to
>make the switchover. They will work with both running, but
>then one of them will end up in the Joystick #1 slot and
>then the other one has trouble being the primary
>controller.

Roger... after a bad experience with a mobo dying as I "hot switched" joysticks at the gameport I figgered shutting the system down for that little job was time well spent! Being able to leave the TM rig connected to the game port all the time and using the CH rig via the USB connection seems almost too good to be true. Thanks for the heads up on that!

>Anyway, lemme know what you decide you want to do....

Heh,heh, you *know* you'll be the first to know... I hate to think how many frantic calls for help you've handeled for me over the years.


Have Fun! (tm)
-= Gunner =-

Written by Mike Thompson in Jacksonville, Florida

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38. "RE: CH USB"
01-22-02, 18:35z 

>One question you can probably answer... can the CH USB
>Throttle co-exist with the USB Yoke?

As Sticky said - Yup!

>I've tried to drop ya a note a few times
>but they got bounced. I can't now remember which email
>address is preferable.

Yeah, when we moved the Flight Sim Central website our new ISP hosed our e-mail up for a good while. Everything is back working fine now, though. Best e-mail for me is aaron@flightsimcentral.com, although "hey you!" works pretty good, too :)

P-)

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12. "RE: CH USB"
01-06-02, 18:50z 

Yo, Gunner. Is it really you?
How ya been buddy?

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17. "RE: CH USB"
01-06-02, 19:31z 

Hey Pete!

Yessir, that be me!! Things are good in Jacksonville. How's every little thing out yer way? The big question, what do ya think of FS2002?

Have Fun! <tm>

-= Gunner =-

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21. "RE: CH USB"
01-07-02, 00:17z 

Gunner,

All is well on Okieville, 'cept for the fact that you guys are trying to steal our football coach. I mean real footbal, as in Gators and Sooners, not the Jags. :-)
Glad to see you on a forum again.

FS2002 is the best thing since sliced bread! :9

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27. "RE: CH USB"
01-11-02, 14:20z 

Gunner,

Damn!

Now the "circle" is unbroken.

I will have to log on more often to see what you are up to....and what her name is. Grin.

Regards,

Mel

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29. "RE: CH USB"
01-12-02, 05:46z 

>
>
>Gunner,
>
>Damn!
>
>Now the "circle" is unbroken.

As long as that circle is a loop you know I'm happy!

>I will have to log on more often to see what you are up
>to....and what her name is. Grin.

Captain Mel!

Hey, "her" had a meeting on Friday with the retirement coordinator and her last day as a public school teacher will be May 28th. Thirty eight years... We went out for a celebratory dinner Friday night, I don't think I've seen her this happy in years!

How are you and all the assorted "Macks" doing? It took a few days for all out "kids" to check in after Sept. 11, but all of 'em are good to go. One got furloughed from United and is back in the Navy flying Hoovers... he'll be with VS-32, The World Famous Maulers" at NAS Jax this spring after he gets done at the RAG. The co-pilot on the PA aircraft was a year ahead of Andi at the Air Force Academy. Bill (son-in-law) is at the Pentagon. He had been part of the crew that ferried the former Air Force One to CA the weekend before. When he showed up for work on Monday they told him to take Tuesday off. I've been telling folks that's the best damn day off he'll *ever* get!

Hope 2002 is the best year of 'em all for you and yours!

Have Fun! (tm)
-= Gunner =-

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30. "RE: CH USB"
01-13-02, 23:15z 


Gunner,

<<It took a few days for all out "kids" to check in after Sept. 11, but all of 'em are good to go.>>>

Yup, know that feeling. My "Randy", the son, was gone that day...but not flying.......he was in ORD and due out the next day on a 727 flight. His "significant" other was flying on that day but Delta escaped the horrors.

Good to hear that your Missus is going to join you and I in this best part of our lives.......retirement to the MAX !

Regards,

Mel

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31. "RE: CH USB"
01-14-02, 05:57z 


>Yup, know that feeling. My "Randy", the son, was gone
>that day...but not flying.......he was in ORD and due out
>the next day on a 727 flight. His "significant" other was
>flying on that day but Delta escaped the horrors.

Heh,heh, Andi said that night she was glad to be flying for an airline named after a Greek letter!
>
>Good to hear that your Missus is going to join you and I
>in this best part of our lives.......retirement to the >MAXI

Yeaaaahhh! I do recall the email "conversation" we had while you were on your last trip. I sweated for weeks that you might not be happy retired and somehow I was gonna get the blame! ;-) I swear I don't know how I ever had time to work.

Have Fun! (tm)
-= Gunner =-

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7. "RE: CH USB"
01-05-02, 02:20z 

BTW... I did download the trial version of Game Commander and it works great even though I found it extremely confusing to set up. Once I finally stumbled upon the correct setup it all seems really easy to use. The trial version only give you five commands... so I can say "one" through "five" and that covers most situations with the FS2002 ATC. But sometimes you want to say "six" through "eight"... and, being lost in the illusion I just go right ahead and say "seven" and the software picks whatever number it has that's closest and issues some weird command. It's funny. So I guess I've got to bite the bullet now and get the real version.

Rick Lee www.rickleephoto.com

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13. "RE: CH USB"
01-06-02, 18:55z 

Hi Rick,

You won't be sorry. GameCommander is a great program. I didn't have to buy it, got one courtesy of Game Commander at the last MW Conference in Seattle. Sigh!....looks like there will be no more MW Conferences, looks like no more Microwings as well!

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14. "RE: CH USB"
01-06-02, 19:12z 

Oh yeah, I forgot to add, I can't get it installed since "upgrading?" to WinXP. Trying to do a clean install I'm getting a error saying it cannot be installed into NT.
Guess they are working on a patch.
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16. "RE: CH USB"
01-06-02, 19:24z 

I am using the trial version with XP with no problem. I am not sure if it's a new version or what... I can't remember what it said about XP.

Rick Lee www.rickleephoto.com

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20. "RE: CH USB"
01-07-02, 00:06z 

Yeah you're right, like a dummy I was trying to install the first version of Game Commander. I forgot about version 2. Well, anyway I got it installed and running again.
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15. "RE: CH USB"
01-06-02, 19:13z 

I'm going to start a new thread about Microwings.

Rick Lee www.rickleephoto.com

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45. "RE: CH USB"
02-16-02, 13:56z 

Hi Rick,

I posted this over at AvSim in response to a fellow who'd asked about using the Control Manager shift function with FS2K2 and thought I'd copy it over here in case you were still interested....

=======================================================

You don't really need to combine the devices to use the shift function, you just need to create a map. The shift will act across all devices, combined or not, though I don't suppose it makes a lot of difference for a yoke/pedals comination. Using a combined device is generally only needed for sims that only recognize "Joystick #1", in Flight Sim it's really not necessary.

What creates a lot of confusion when trying to use the Control Manager with Flight Sim is the way that FS2K2 handles joysticks. There are certain devices that it "knows" by name. Those are included in the "Devices.cfg" file along with sets of default assignments for the buttons and axes on those controllers. The Devices.cfg file includes default settings for the CH Yokes and Pedals, so when you plug them in and run them in Direct Mode, the assignments get made automatically for rudder, toe brakes, etc. and things generally fall right into place.

For controllers not listed in Devices.cfg, FS will fall back to a set of generic assignments (also defined in Devices.cfg). The generic assignments cover 4 axes and 10 buttons and are applied to any device that's not specifically listed in Devices.cfg.

The problem comes when you create the map. If you go into Control Manager, "Add" the yoke and pedals to the map, then click the "Activate Map" button, the device names get redefined. Go to Game Controllers in that situation and you'll see that rather than having a "CH FlightSim Yoke USB" and "CH ProPedals USB", you've got "Control Manager Device 1" and "Control Manager Device 2". It's done because, in the general case, there is not any real relationship between the actual devices and the devices that the Control Manager creates for Game Controllers. If you had the yoke and pedals combined into a single 6-Axis/10-Button controller, calling it a CH Yoke or CH ProPedals wouldn't really make much sense.

When FS sees a "Control Manager Device", it falls back to the generic mapping for both devices. That means that it assigns ailerons to the X axis on both devices, elevators to the Y axis on both, etc. The yoke still pretty much works normally with the generic assignments, but you also end up with the toe brakes (X and Y on the pedals) controlling elevator and ailerons, the rudder action (Z axis) controlling the throttle, etc. It all seems a bit chaotic.

What you need to do is to manually make the assignments using Flight Sims Control Assignment options while the map is active. Try creating a map as above, i.e. just "Add" the Yoke and Pedals in the Control Manager, then click the "Activate Map" button. Next go into your Flight Sim folder and rename the FS2002.CFG file, FS will rebuild it the next time you run the sim and that will clear out any old assignment you might have made. You can always rename it back if you want to and get back to where you started.

With the map active, start Flight Sim and go to the Control Assignment page. You'll see the two Control Manager devices there and they'll both have the same assignments. Basically you want to clear the assignments from Control Manager Device 2, then make the assignments that you actually want to use. For the ProPedals USB, you need to assign the toe brakes to the X and Y axes and check the "Reversed" box. Have a look at the default assignments that FS is making without the map running to see how the pedals should be set up. You'll probably want to tweak the assignments for Control Manager Device 1, too, so you can get the prop and mixture controls working, etc. One of them will probably be assigned to "Rudders" by default.

Once that's done you should be able to do pretty much whatever you want to with the map. Shifts, characters, whatever. You do need to remember to activate the map before you start Flight Sim or FS will go back to the CH Yoke/CH ProPedals defaults. Some quick tests seem to indicate that this doesn't cause any problems with FS2K2, but earlier versions of FS used to wipe the .CFG file when that happened. It's mainly a problem after Windows restart since the CM will come up in Direct Mode initially. You need to start the CM and click the "Enable Mapping" button. There's no real need to reload and re-activate the FS map if that was the last one loaded. It's still there, it's just not turned on. There is a utility that can be installed in your StartUp folder that will kick the Control Manager back into mapped mode when Windows starts. I don't think CH has posted it yet, I can't find it on their site anywhere, but it should be up soon.

One other note that's caused some confusion. When you create a map, say you want a particular button to send a character or something, you have to add all the devices to the map. Not just the one you want to program. If a device isn't in the map, it won't show up in Game Controllers, either. It's a little counter-intuitive. "I want to have button one on the yoke send an "A", so I'll map the yoke". You need to add both the yoke and the pedals to the map or the pedals will disappear. It's done that way because the map is intended to define the whole control system. For example, if you had a yoke, pedals, a FighterStick, and a Pro Throttle, you'd probably want to use the yoke and pedals for FS, the stick, throttle, and pedals for perhaps CFS. Letting the map define the control system lets you create two maps and only have the devices that you want show up in Game Controllers. No need to unplug anything.

Also probably worth noting. The devices will get "Joystick IDs" in the order that they appear in the map (once the map is activated), no matter what ID they might have had without the Control Manager. The device on the left-most tab in the Control Manager will be "Control Manager Device 1" and will be seen as "Joystick #1", etc. If the sim is sensitive to Joystick ID and you're using multiple controllers, CFS1 and earlier versions of FS would fall into that category, then when you create the map you need to add the Stick/Yoke first to get it to be seen in the Joystick #1 slot, etc.

Anyway, maybe this will demystify some of the CMs apparent quirks. Hope it's of some help.

- Bob

The StickWorks
http://www.stickworks.com

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46. "RE: CH USB"
02-17-02, 02:40z 

Thanks a lot Sticky... I'm going to re-read your post carefully (and save it) so I can make sure that I really understand it. Basically, I'm pretty happy using the stuff in Direct mode after I got the Game Commander thing set up to control the ATC with voice commands. But at some point in the future I may want to make some changes for other reasons so I'll want to really understand this stuff. Thanks again for thinking of me.

Rick Lee www.rickleephoto.com

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