<<>>incredibly detailed, but sparse Chicago scenery. Maybe it is me, but there are too darn many gaps in the Miracle Mile, etc. even at the highest detail level. <<Yeah but it's better than in FS2000 right? I think that they concentrated on airports first, then worked on the autogen, then city scenery.<<
Would not know about 2K. I use 98, and have the Andy Johnson buildings add-on. The combination of High-Density and that add-on make it pretty close to what I remember from 3 weeks ago (although someone really should put the Elevated Train lines and the Drake Hotel into the mix too.. )
<<>>the stupid, "want to continue the flight or quit" message. Trying to the get the engines restarted and throttled up for a takeoff seems to get me this, and every 15 seconds is a bit annoying...<<
I haven't seen this behavior. It could have something to do with keyboard mapping. >>
I am just running with straight default mapping. I might have to go thru the training part rather than Fly NOW!!! like experience from earlier versions counts for something.
<<>>lack of a way of converting FS2K planes over quickly. I tried the Boeing 575 personal jet by Nick Pike. You know, with no power going to the fans, I am still able to keep doing turns without burns, and keeping the thing straight and level (actually this seems to be the problem with all of the planes) without some forward pressure on the stick lest the nose come up and eventually getting past the 70 degree point...<<
It's usually the custon guages that mess up imports. Unfortunately, the 3rd party guys have to patch their planes. As far as the nose pitching way up, have you tried trim? I generally find that the default trim setting is way too high.>>
How do you change the trim setting?
<<>>trying to fly with a HOTAS setup, and juggle the keyboard for all the things you can't map the 8 buttons and hatswitch to.<<
Got me there. I'm just using a MS sidewinder until I can get my yoke and pedals up and running again.>>
Same thing. Trying to juggle a joystick and a keyboard seems to make a lot of this stuff way more complicated than it should be.
<<>>that the "look-back" view shows me the seat headrest rather than giving me a view of the runway getting smaller after taking off.<<
They were going for realism here. If you hit "W" first to get the "minimal" cockpit view, then you can look back and see the runway disappear>>
I guess I would, if they ever trusted me with the controls, know enough to lean to the right, and look around the seatback... The idea of looking at it rather than the ground behind me seems somewhat disingenious...
"TD - VFAA investigators are on line 2, AGAIN!!!"